If I was to design a contest for a Mobile Device Interface Designs I would have to develop a couple of criteria.
- The interface needs to be easy to use. In a matter of a minute or less the user should be able to figure out how to use the application in a limited capacity.
- The interface should be easy to navigate throughout the screens without confusion or frustration.
- It should be visually pleasing. Although aesthetics is not a complete make or break item on the list it does go a long way to make an app more pleasing and marketable to the end user.
I recently downloaded textPlus to give it a try. The set up is relatively simple and the interface uses standardized icons used by various programs to display information like settings and information as well as how to compose a message. This standardization and simplistic styling made it easy to get up and running in the app. The information screen provides easy access to more information if you were unable to figure it out quickly.
Twitterific is one of the most frequently used apps on my phone. The interface on this one is relatively simple as well and deploys some of the same standardization that textPlus did. A bonus for this application is the sources button in the upper left hand corner. I often click this and feel disjointed because I didn't het what I espected. I veliece a precious version of the software had something on that screen for adjustments but they are now another screen away.
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